![]() ![]() I've tried on two different computers and have gotten the same problem.ĮDIT: I use the same code as the one in the tutorial. I can share the logs but I dont know where to upload them. I've also tried to compile SFML myself using CMake,configuring it to MinGW Makefiles, but it doesn't work either. I downloaded the SJLJ version with Codeblocks. ||= Build failed: 3 error(s), 0 warning(s) (0 minute(s), 3 second(s)) =| ![]() I use SFML 2.4.2 MinGW, but whenever I try to build my code I get this message: ||= Build file: "no target" in "no project" (compiler: unknown) =|Ĭ:\Users\johwes16\Desktop\SFML-2.4.2 MinGW32\lib\libsfml-graphics-s.a():CircleShape.cpp|| undefined reference to `_Unwind_Resume'|Ĭ:\Users\johwes16\Desktop\SFML-2.4.2 MinGW32\lib\libsfml-graphics-s.a():CircleShape.cpp:(.text$_ZN2sf11CircleShapeD0Ev 0x24)||undefined reference to `operator delete(void*, unsigned int)'| On the starting page of Code::Blocks it says "Release 16.2 ( 19:50:14) gcc 4.9.2 Windows/unicode - 32 bit ", if that's important. SFML and Code::Blocks 0xc00000be 0 SFML 2.1 Code::Blocks Static linking not working, 1 SFML with Code::Blocks - 'undefined reference to sf::Texture::getSize ()' 0 (SFML, Code::Blocks) 'undefined reference to (.)' error upon Texture.importFromFile (. There are many threads about SFML with Code::Blocks, and many of them have solutions, but none of them seem to work for me. Okay, thanks, I was really asking because I know very little about using resources with codeblocks and I wouldn't know what to write in the resource file, or if there is anything else I have to do to get it to work. You can even omit to mention that you use SFML - although it would be appreciated.I've been trying to set up SFML with Code::Blocks, but there seems to be quite a problem. You can use SFML in your project without any restriction. ![]() In short, SFML is free for any use (commercial or personal, proprietary or open-source). External libraries used by SFML are distributed under their own licenses. The SFML libraries and source code are distributed under the zlib/libpng license.
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